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本游戏资料是个关于具有高度可配置的轮廓颜色和线宽的高端toon着色器Unity游戏素材资源,大小:1.91 MB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。
SugiyamaToonShader Shaders
kayac
Requires Unity 4.5.3 or higher.
High-end toon shader with highly configurable contour color and line width.
3 modes which can be made full use of from beginners to experienced.
Tutorial Movie Link
Japanese
English
[auto]
You can make contours easily by automation.
- Contour colors are choosen by picking darken texture color.
- Contour line width is fixed automatically by calculating distance from the model to the camera.
- You can add a specular color for an arbitrary light.
* Change the ink size when you change the size of the model.
[color]
You can specify contour color for objects.
- Besides auto mode, you can specify contour colors of objects.
* Change the ink size when you change the size of the model.
[texture]
You can specify all the colors in detail!
- Besides auto mode, you can specify the contour colors in uv coordinates of the textures.
* Change the ink size when you change the size of the model.
unity3d-SugiyamaToonShader Shaders-可配置的轮廓颜色和线宽的高端toon着色器
unity3d-SugiyamaToonShader Shaders-可配置的轮廓颜色和线宽的高端toon着色器
unity3d-SugiyamaToonShader Shaders-可配置的轮廓颜色和线宽的高端toon着色器
所有素材仅供学习参考使用,切勿随意传播,用于商业用途
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