本帖最后由 x.7 于 2015-11-27 09:43 编辑
Daydreamer Production Pipeline
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In this MODO and Maya tutorial, we?ll look at how we created models for a combination live action/animated short we created for SIGGRAPH.
The objectives for this fast-paced tutorial include giving you some insight on how the planning for this project took place, how we broke down
the assets and how some specific modeling challenges were met.
Because we won?t be going step-by-step through asset creation, we recommend you have experience using MODO and Maya. We?ll talk about
the overall modeling concepts involved, the order of the steps and the tools used. We?ll also talk about important tips to keep in mind as you
create your own shots.
By the end of this MODO and Maya training, you?ll have an understanding of how the modeling and UVs were done for this project.
Daydreamer Production Pipeline Volume 1 Modeling and UVs
Daydreamer Production Pipeline Volume 2 Rigging
Daydreamer Production Pipeline Volume 3 Animation
Daydreamer Production Pipeline Volume 4 Surfacing
Daydreamer Production Pipeline Volume 5 Lighting and Rendering
Daydreamer Production Pipeline Volume 6 Dynamics
Daydreamer Production Pipeline Volume 7 Compositing
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