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Maya角色动画基础教程
Maya角色动画基础教程
Maya角色动画基础教程
着重讲解Maya的路径动画,生物组,非线性动画,动画图层,绑定方面的IK系统,蒙皮约束等多方面知识
The classes will be broken down into a number of key areas, starting with the fundamentals of animation, Keyframes. From there we focus on Path Animation, Creature Sets, Non-Linear Animation, and Animation Layers. Next we’ll move to building rigs using Joints and setting up IK systems, Skinning, and applying Constraints. The last few classes will focus squarely on the art of animation looking at the ‘Twelve Basic Principles of Animation’ as taught by Disney animators Ollie Johnston and Frank Thomas in their 1981 book ‘The Illusion of Life: Disney Animation’. Throughout the course well also cover the main animation editors (Graph and Dope), Expression, Grease Pencil, Camera Sequencer, and how nDynamics can work with traditional Key Frame animation.
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