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Skele Character Animation Tools v1.8.3b1 角色动作编辑
Skele Character Animation Tools v1.8.3b1 角色动作编辑
要求Unity 4.6.7 或更高版本。
Make Skeleton & Vertex Animations right inside the Unity Editor.
[New Online Manual]
[v1.9.0 beta] Integrated Timeline editor for cutscene authoring
[v1.9.1 beta] Constraints System
Skele: Character Animation Toolssignificantly speeds up animator/indie's animation workflow in several ways:
1. Enable developers to make / modify character animations in UnityEditor. Reduce software switching and tedious import/export/split work
2. [BETA] Integrated Timeline editorGreatly accelerate authoring productivity for complex multi-character scenes (cutscenes / finishing moves / etc)
3. Mesh-Morpher tools to make blendshape-like animations without bones
4. Export skinned meshes and animations as DAE archive
5. Utilize the clips you bought from store, modify them to your needs, convert clip type, export to external softwares, etc.
6. Constraints system working in both edit-mode & game-mode.
7. Spline Editor to edit movement path.
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